Currently I have refined voxels, I want to smooth it to achieve accurate projection. After some web search, I came across smoothing algorithms such as Catmull-Clark, Doo-Sabin etc. Along with this, I
xna - Smooth Voxel Terrain - Game Development Stack Exchange
Smooth
Voxel Game Development
modeling - Convert VOXEL model to soft Mesh - Blender Stack Exchange
Smooth Voxel Mapping: a Technical Deep Dive on Real-time Surface
Smooth Voxel Mapping: a Technical Deep Dive on Real-time Surface
Voxel Smoothing (Part 1) – W3 Dev Blog
Smooth Voxel Mapping: a Technical Deep Dive on Real-time Surface
Smooth Voxel Terrain (Part 2) – 0 FPS
voxel · GitHub Topics · GitHub
Smooth terrains - Voxel Tools documentation
Building a High-Performance Voxel Engine in Unity: A Step-by-Step
Voxel-based representation of 3D point clouds: Methods
Simple Mesh Voxelization in Unity – Bronson Zgeb